![]() ![]() With its rebirth through Second Edition, including the support of the app, newcomers are essentially guided into the game, while those looking for a deeper experience will still find it. But as X-Wing evolved, it got more complicated, making it less easy to jump into the proverbial cockpit. The game has always had a broad appeal, attracting everyone from kids - Horvath mentions a letter from a mom saying that X-Wing is "the first game that my seven- and nine-year-old can play together and not fight" - to older hardcore Star Wars and tabletop gaming fans. It's easier than ever to jump onboard with X-Wing, Horvath says. You can really feel it when you play it."Īnd if you've never played it but want to, there's more good news. The game drifted away from that for awhile, and Second Edition really gets back to what made X-Wing great to begin with. And it really refocuses the game on what the heart and soul of it always was, which is maneuvering starfighters and trying to outmaneuver your opponent, and blowing them into, like I say, space dust. "If you've been playing the game for a long time, it streamlines it but adds depth to it in new ways. "I just think it makes it better than ever," Horvath says. So, X-Wing Second Edition has some special modifications, indeed. There's even a new squad builder app that allows for easier organization of squads and collections. ![]() There are now actions that induce stress, upgrades with a limited number of “charges,” and the ability to repair damage to your ships. The Force plays a bigger part in the game. ![]() The designers examined fan feedback, learnings from tournaments, and their own wants out of the title, pouring all of it into a new iteration. The physical act of flying ships has a new emphasis, first and foremost. Well, despite the popularity of X-Wing, Fantasy Flight Games felt there was room for improvement, or at least, refinement. In X-Wing, players employ (beautiful, display-them-in-your-office worthy) miniature models of Star Wars fighters and craft to battle it out on a game board, using cards to dictate movements and abilities. Time for a refresh." But to borrow and Star Wars-ify an old phrase, "If the starfighter ain't broke, don't fix it." So why the update? "Played by literally millions of people around the world. " X-Wing has been our most successful game line ever," Steve Horvath, chief marketing officer of Fantasy Flight Games, tells. That's the magic of Fantasy Flight Games' tabletop X-Wing game, which debuted in 2012 and gets a significant revamp on September 13 with the release of X-Wing Second Edition. It became a blueprint for Star Wars space battles moving forward and, for many fans, is the dream of Star Wars: piloting your own ship in a dogfight. The speed, the feel, and the drama of the climax of A New Hope is something that changed movies and wowed a generation. There's a reason those words conjure distinct images and feelings in Star Wars fans. Steve Horvath talks to about revisiting the popular game, making it "better than ever," and ringing in the Clone Wars. ![]()
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